Cannot counter in this state.Ī 3-tile range attack that deals Dark damage to up to 5 units in front. Reduces Damage by 80% until next turn and reflects damage taken to attacker. Each element may cause an additional status effect. Arc and Dark Dragons also have slightly different level access to skills than the 'elemental' dragons, and can also learn Tactician, which can be transferred to the other Dragon classes.Ī close-ranged (within 2 tiles distance) Crushing attack to a single target.Ī 2-tile range attack that deals damage to up to 5 units in front. Besides this, they are all very similar in playstyle, with the exception of Flood and Flame Dragons, which get innate Swim and Lavawalk skills, respectively. ![]() Dragon Classes each have an elemental affiliation, which determines their special breath attacks and Resonance skills. Dragons are immune to Knockback effects from humanoids but not from other monsters, and have no access to mobility skills outside of the 'Dash' skill. Their basic attacks are unarmed and without weapon skills. This is a Monster class, which means it has no access to weapons, and can only use accessories but no other equipment.
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